This was the final result of the Warrior Painter's demo I did last weekend.
The reference was a location in Itally; Rio de S. Zanirovo. I collected some reference images online then I modeled it.
Those of you who joined; Thank you for coming and I hope you got a lot out of it! Here are some of the things I did to bring it to a final; I pushed the building to fit the composition, added a submarine and a hamster for story (I sculped him in Zbrush). Then I used a brushy texture on everything, using UV coordinates to control the direction. Added some light rays, reflective caustics, and particles as final touches. All of it completed in 3D and in Blender.