Procedural Droplet Shader

Copied

Blender only

100% node-based shader

Made with 2.92

Works in cycles and in EEVEE
Important:

Optimized to work with UV coordinates. Make sure you have UVs on your mesh and the UV vector coordinates are connected to the input.  It will work with object and generated coordinates but you may have to adjust the scales.

Directions:

The easiest way to append this to your scene is to copy (CTR+C) an object from the blend file and paste (CTR+P) to your scene. Which should bring along the material.

Standard Use License
$3
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Files (1)
Droplets
blend /
4.7 MB